[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="Mock Physics Cues")
FMockPhysicsNotifyStateChange OnChargeStateChange
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="Mock Physics Cues")
FMockPhysicsNotifyStateChange OnChargeStateChange