UMockRootMotionComponent::PlayRootMotionSource

Callable by authority.

Windows
MacOS
Linux

References

Module

NetworkPredictionExtras

Header

/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockRootMotionComponent.h

Include

#include "MockRootMotionComponent.h"

Source

/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Private/MockRootMotionComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Animation)
void PlayRootMotionSource
(
    UMockRootMotionSource * Source
)

Remarks

Callable by authority. Plays "out of band" animation: e.g, directly sets the RootMotionSourceID on the sync state, rather than the pending InputCmd. This is analogous to outside code teleporting the actor (outside of the core simulation function)

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