Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h |
Include |
#include "NiagaraDataInterfaceSkeletalMesh.h" |
enum ENDISkeletalMesh_SkinningMode
{
Invalid = (uint8)-1,
None = 0,
SkinOnTheFly,
PreSkin,
}
Name |
Description |
---|---|
Invalid |
|
None |
No skinning, use for reference pose only. |
SkinOnTheFly |
Skin as required, use for bone or socket sampling or when reading a subset of triangles or vertices. |
PreSkin |
Pre-skin the whole mesh, can be more optimal when reading a lot of triangle or vertex data. |