ENiagaraRendererSourceDataMode

This enum decides how a renderer will attempt to process the incoming data from the stack.

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h

Include

#include "NiagaraCommon.h"

Syntax

enum ENiagaraRendererSourceDataMode
{
    Particles    = 0,
    Emitter,
}

Values

Name

Description

Particles

The renderer will draw particle data, but can potentially pull in data from the Emitter/User/or System namespaces when drawing each Particle.

Emitter

The renderer will draw only one element per Emitter.

Remarks

This enum decides how a renderer will attempt to process the incoming data from the stack.

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