ENiagaraScriptUsageMask::Type

Defines common bit masks for script usage

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h

Include

#include "NiagaraCommon.h"

Syntax

namespace ENiagaraScriptUsageMask
{
    enum Type
    {
        System      = (1 << int32(ENiagaraScriptUsage::SystemSpawnScript)) | (1 << int32(ENiagaraScriptUsage::SystemUpdateScript)),
        Emitter     = (1 << int32(ENiagaraScriptUsage::EmitterSpawnScript)) | (1 << int32(ENiagaraScriptUsage::EmitterUpdateScript)),
        Particle    = (1 << int32(ENiagaraScriptUsage::ParticleSpawnScript)) | (1 << int32(ENiagaraScriptUsage::ParticleSpawnScriptInterpolated)) | (1 << int32(ENiagaraScriptUsage::ParticleUpdateScript)) | (1 << int32(ENiagaraScriptUsage::ParticleEventScript)) | (1 << int32(ENiagaraScriptUsage::ParticleSimulationStageScript)) | (1 << int32(ENiagaraScriptUsage::ParticleGPUComputeScript)),
    }
}

Values

Name

Description

System

Emitter

Particle

Remarks

Defines common bit masks for script usage

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