Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceStaticMesh.h |
Include |
#include "NiagaraDataInterfaceStaticMesh.h" |
struct FDynamicVertexColorFilterData
TODO: IMO this should be generalized fuhrer if possible and extended to a system allowing filtering based on texture color etc too.
Name | Description | ||
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TrianglesSortedByVertexColor |
Cached ComponentToWorld. |
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VertexColorToTriangleStart |
Mapping from vertex color red value to starting entry in TrianglesSortedByVertexColor |
Name | Description | ||
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Init ( |