FGrid3DCollectionRWInstanceData_GameThread

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceGrid3DCollection.h

Include

#include "NiagaraDataInterfaceGrid3DCollection.h"

Syntax

struct FGrid3DCollectionRWInstanceData_GameThread

Variables

Name Description

Public variable

bool

 

bPreviewGrid

Public variable

FVector

 

CellSize

Public variable

bool

 

NeedsRealloc

Public variable

FIntVector

 

NumCells

Public variable

FIntVector

 

NumTiles

Public variable

TArray< uint32 ...

 

Offsets

Public variable

EPixelFormat

 

PixelFormat

Public variable

FIntVector4

 

PreviewAttribute

Public variable

FNiagaraParamet...

 

RTUserParamBinding

A binding to the user ptr we're reading the RT from (if we are).

Public variable

UTextureRenderT...

 

TargetTexture

Public variable

int32

 

TotalNumAttributes

Public variable

TArray< FNiagar...

 

Vars

Public variable

FVector

 

WorldBBoxSize

Functions

Name Description

Public function

int32

 

FindAttributeIndexByName

(
    const FName& InName,
    int32 NumChannels
)

Public function

bool

 

UpdateTargetTexture

(
    ENiagaraGpuBufferFormat BufferForma...
)

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