Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraBakerSettings.h |
Include |
#include "NiagaraBakerSettings.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraBakerTextureSettings
Name | Description | ||
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uint8: 1 |
bUseFrameSize |
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FrameSize |
Size of each frame generated. |
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UTexture2D *... |
GeneratedTexture |
Final texture generated, an existing entry will be updated with new capture data. |
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OutputName |
Optional output name, if left empty a name will be auto generated using the index of the texture/ |
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SourceBinding |
Source visualization we should capture, i.e. Scene Color, World Normal, etc |
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TextureSize |
Overall texture size that will be generated. |
Name | Description | |
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FNiagaraBakerTextureSettings() |
Name | Description | ||
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Equals ( |