Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponentRendererProperties.h |
Include |
#include "NiagaraComponentRendererProperties.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraComponentPropertyBinding
Name | Description | ||
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AttributeBinding |
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MetadataSetterName |
(Optional) name of the property setter as defined in the metadata |
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PropertyName |
Actual name of the property we are bound to |
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PropertySetterParameterDefaults |
(Optional) If we have a setter with more than one parameter, this holds the default values of any optional function parameters |
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PropertyType |
Type of the target property (used for auto-conversion) |
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WritableValue |