FNiagaraDataSetDebugAccessor

Copyright Epic Games, Inc. All Rights Reserved.

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSetDebugAccessor.h

Include

#include "NiagaraDataSetDebugAccessor.h"

Syntax

struct FNiagaraDataSetDebugAccessor

Remarks

Copyright Epic Games, Inc. All Rights Reserved.

Functions

Name Description

Public function Const

FName

 

GetName()

Public function Const

uint32

 

GetNumComponents()

Public function

bool

 

Init

(
    const FNiagaraDataSetCompiledData&...,
    FName InVariableName
)

Public function Const

bool

 

IsFloat()

Public function Const

bool

 

IsHalf()

Public function Const

bool

 

IsInt()

Public function Const

float

 

ReadFloat

(
    const FNiagaraDataBuffer* Data...,
    uint32 Instance,
    uint32 Component
)

Public function Const

int32

 

ReadInt

(
    const FNiagaraDataBuffer* Data...,
    uint32 Instance,
    uint32 Component
)

Public function Const

void

 

StringAppend

(
    TString& StringType,
    FNiagaraDataBuffer* DataBuffer,
    uint32 Instance
)

Public function Static

bool

 

ValidateDataBuffer

(
    const FNiagaraDataSetCompiledData&...,
    const FNiagaraDataBuffer* Data...,
    TFunction< void...
)

Public function Static

bool

 

ValidateDataBuffer

(
    const FNiagaraDataSetCompiledData&...,
    const FNiagaraDataBuffer* Data...,
    uint32 iInstance,
    TFunction< void...
)

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