FNiagaraDebuggerRequestConnection

Outliner END.

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDebuggerCommon.h

Include

#include "NiagaraDebuggerCommon.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraDebuggerRequestConnection

Remarks

Messaged broadcast from debugger to request a connection to a particular session. If any matching client is found and it accepts, it will return a FNiagaraDebuggerAcceptConnection message to the sender.

Variables

Name Description

Public variable UProperty Category, EditAnywhere

FGuid

 

InstanceId

Public variable UProperty Category, EditAnywhere

FGuid

 

SessionId

Constructors

Name Description

Public function

FNiagaraDebuggerRequestConnection()

Public function

FNiagaraDebuggerRequestConnection

(
    const FGuid& InSessionId,
    const FGuid& InInstanceId
)

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