Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h |
Include |
#include "NiagaraMeshRendererProperties.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraMeshMaterialOverride
Name | Description | ||
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ExplicitMat |
Use this UMaterialInterface if set to a valid value. |
|
|
UserParamBinding |
Use the UMaterialInterface bound to this user variable if it is set to a valid value. |
Name | Description | |
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FNiagaraMeshMaterialOverride() |
Name | Description | ||
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SerializeFromMismatchedTag ( |
Used to upgrade a serialized FNiagaraParameterStore property to our own struct |
Name | Description | ||
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operator== ( |