[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Config, Category="Settings")
uint32 CaptureDelayFrames
How many frames to delay capture. If gathering performance data, this is how many frames will be collected.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Config, Category="Settings")
uint32 CaptureDelayFrames
How many frames to delay capture. If gathering performance data, this is how many frames will be collected.