[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, Category="System")
TArray< FNiagaraOutlinerEmitterInstanceData > Emitters
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, Category="System")
TArray< FNiagaraOutlinerEmitterInstanceData > Emitters