FNiagaraOutlinerTimingData

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDebuggerCommon.h

Include

#include "NiagaraDebuggerCommon.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraOutlinerTimingData

Variables

Name Description

Public variable UProperty Category visibleanywhere

float

 

GameThread

Game thread time, including concurrent tasks

Public variable UProperty Category visibleanywhere

float

 

RenderThread

Render thread time.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss