| FNiagaraRenderer
|
Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererMeshes.h |
Include |
#include "NiagaraRendererMeshes.h" |
class FNiagaraRendererMeshes : public FNiagaraRenderer
NiagaraRendererSprites renders an FNiagaraEmitterInstance as sprite particles
Name | Description | |
---|---|---|
|
FNiagaraRendererMeshes ( |
Name | Description | |
---|---|---|
|
~FNiagaraRendererMeshes() |
Name | Description | ||
---|---|---|---|
|
CreateMeshBatchForSection ( |
||
|
FNiagaraMesh... |
CreatePerViewUniformBuffer ( |
|
|
GetLODIndex ( |
||
|
InitializeSortInfo ( |
||
|
PrepareParticleBuffers ( |
||
|
SetupVertexFactory ( |
Name | Description | ||
---|---|---|---|
|
FNiagaraDyna... |
GenerateDynamicData ( |
|
|
GetDynamicDataSize() |
||
|
GetDynamicMeshElements ( |
||
|
Initialize ( |
||
|
IsMaterialValid ( |
||
|
ReleaseRenderThreadResources() |
Name |
Description |
---|---|
FMeshCollectorResources |
|
FMeshCollectorResourcesEx |