| FNiagaraRenderer::GetDynamicMeshElements()
|
Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererSprites.h |
Include |
#include "NiagaraRendererSprites.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererSprites.cpp |
virtual void GetDynamicMeshElements
(
const TArray< const FSceneView * > & Views,
const FSceneViewFamily & ViewFamily,
uint32 VisibilityMap,
FMeshElementCollector & Collector,
const FNiagaraSceneProxy * SceneProxy
) const