FNiagaraRendererSprites::IsMaterialValid

Windows
MacOS
Linux

Override Hierarchy

FNiagaraRenderer::IsMaterialValid()

FNiagaraRendererSprites::IsMaterialValid()

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererSprites.h

Include

#include "NiagaraRendererSprites.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererSprites.cpp

Syntax

virtual bool IsMaterialValid
(
    const UMaterialInterface * Mat
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss