FNiagaraScalabilityManager

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraScalabilityManager.h

Include

#include "NiagaraScalabilityManager.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraScalabilityManager

Variables

Name Description

Public variable UProperty Transient

UNiagaraEffectT...

 

EffectType

Public variable

float

 

LastUpdateTime

Public variable UProperty Transient

TArray< UNiagar...

 

ManagedComponents

Public variable

TArray< FNiagar...

 

State

Constructors

Name Description

Public function

FNiagaraScalabilityManager()

Destructors

Functions

Name Description

Public function

void

 

AddReferencedObjects

(
    FReferenceCollector& Collector
)

Public function

void

 

Dump()

Public function

void

 

PreGarbageCollectBeginDestroy()

Public function

void

 

Register

(
    UNiagaraComponent* Component
)

Public function

void

 

Unregister

(
    UNiagaraComponent* Component
)

Public function

void

 

Update

(
    FNiagaraWorldManager* Owner,
    float DeltaSeconds,
    bool bNewOnly
)

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