FNiagaraScriptExecutionContextBase

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScriptExecutionContext.h

Include

#include "NiagaraScriptExecutionContext.h"

Syntax

struct FNiagaraScriptExecutionContextBase

Variables

Name Description

Public variable

int32: 1

 

bAllowParallel

Public variable

TArray< FNiagar...

 

DataSetInfo

Public variable

TArray< FDataSe...

 

DataSetMetaTable

Public variable

TArray< const F...

 

FunctionTable

Table of external function delegate handles called from the VM.

Public variable

int32: 1

 

HasInterpolationParameters

Public variable

FNiagaraScriptI...

 

Parameters

Parameter store.

Public variable

UNiagaraScript ...

 

Script

Public variable

TArray< void &#...

 

UserPtrTable

Table of user ptrs to pass to the VM.

Constructors

Destructors

Functions

Name Description

Public function

void

 

BindData

(
    int32 Index,
    FNiagaraDataSet& DataSet,
    int32 StartInstance,
    bool bUpdateInstanceCounts
)

Public function

void

 

BindData

(
    int32 Index,
    FNiagaraDataBuffer* Input,
    int32 StartInstance,
    bool bUpdateInstanceCounts
)

Public function Virtual

void

 

BindSystemInstances

  1. These are only useful in the new SystemScript context.

Public function Const

bool

 

CanExecute()

Public function

void

 

DirtyDataInterfaces()

Public function

bool

 

Execute

(
    uint32 NumInstances,
    const FScriptExecutionConstantBuffe...
)

Public function Virtual

bool

 

GeneratePerInstanceDIFunctionTable

(
    FNiagaraSystemInstance* Inst,
    TArray< struct FNiagaraPerInstanceD...
)

Public function Const

const TArray...

 

GetDataInterfaces()

Public function Const

TArrayView< ...

 

GetScriptLiterals()

Public function Virtual

bool

 

Init

(
    UNiagaraScript* InScript,
    ENiagaraSimTarget InTarget
)

Public function

void

 

PostTick()

Public function

bool

 

Tick

(
    FNiagaraSystemInstance* Instan...,
    ENiagaraSimTarget SimTarget
)

Constants

Name

Description

TickCounter

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss