Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h |
Include |
#include "NiagaraTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Meta=(DisplayName="Spawn Info", NiagaraClearEachFrame="true"))
struct FNiagaraSpawnInfo
Data controlling the spawning of particles
Name | Description | ||
---|---|---|---|
|
Count |
How many particles to spawn. |
|
|
float |
InterpStartDt |
The sub frame delta time at which to spawn the first particle. |
|
float |
IntervalDt |
The sub frame delta time between each particle. |
|
SpawnGroup |
An integer used to identify this spawn info. |