FNiagaraSystemCompileRequest

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraSystem.h

Include

#include "NiagaraSystem.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraSystemCompileRequest

Variables

Name Description

Public variable

bool

 

bForced

Public variable

bool

 

bIsValid

Public variable

TArray< FEmitte...

 

EmitterCompiledScriptPairs

Public variable

TMap< UNiagaraS...

 

MappedData

Public variable UProperty

TArray< UObject...

 

RootObjects

Public variable

double

 

StartTime

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