FNiagaraSystemInstance::Tick_GameThread

Initial phase of system instance tick. Must be executed on the game thread.

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemInstance.h

Include

#include "NiagaraSystemInstance.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemInstance.cpp

Syntax

void Tick_GameThread
(
    float DeltaSeconds
)

Remarks

Initial phase of system instance tick. Must be executed on the game thread.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss