FNiagaraSystemInstance::WaitForConcurrentTickAndFinalize

Wait for any pending concurrent work to complete, must be called on the GameThread.

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemInstance.h

Include

#include "NiagaraSystemInstance.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemInstance.cpp

Syntax

void WaitForConcurrentTickAndFinalize
(
    bool bEnsureComplete
)

Remarks

Wait for any pending concurrent work to complete, must be called on the GameThread. The instance will be finalized if pending, this can complete the instance and remove it from the system simulation.

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