FNiagaraSystemInstance::WaitForConcurrentTickDoNotFinalize

Wait for any pending concurrent work to complete, must be called on the GameThread.

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemInstance.h

Include

#include "NiagaraSystemInstance.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemInstance.cpp

Syntax

void WaitForConcurrentTickDoNotFinalize
(
    bool bEnsureComplete
)

Remarks

Wait for any pending concurrent work to complete, must be called on the GameThread. This will NOT call finalize on the instance so can leave a dangling finalize task.

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