FNiagaraTypeLayoutInfo

Information about how this type should be laid out in an [FNiagaraDataSet](API\Plugins\Niagara\FNiagaraDataSet)

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h

Include

#include "NiagaraTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraTypeLayoutInfo

Remarks

Information about how this type should be laid out in an FNiagaraDataSet

Variables

Name Description

Public variable UProperty

TArray< uint32 ...

 

FloatComponentByteOffsets

Byte offset of each float component in a structured layout.

Public variable UProperty

TArray< uint32 ...

 

FloatComponentRegisterOffsets

Offset into register table for each float component.

Public variable UProperty

TArray< uint32 ...

 

HalfComponentByteOffsets

Byte offset of each half component in a structured layout.

Public variable UProperty

TArray< uint32 ...

 

HalfComponentRegisterOffsets

Offset into register table for each half component.

Public variable UProperty

TArray< uint32 ...

 

Int32ComponentByteOffsets

Byte offset of each int32 component in a structured layout.

Public variable UProperty

TArray< uint32 ...

 

Int32ComponentRegisterOffsets

Offset into register table for each int32 component.

Constructors

Name Description

Public function

FNiagaraTypeLayoutInfo()

Functions

Name Description

Public function Static

void

 

GenerateLayoutInfo

(
    FNiagaraTypeLayoutInfo& Layout,
    const UScriptStruct* Struct
)

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