| FNiagaraVariableBase
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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h |
Include |
#include "NiagaraTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraVariable : public FNiagaraVariableBase
Name | Description | |
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FNiagaraVariable() |
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FNiagaraVariable ( |
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FNiagaraVariable ( |
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FNiagaraVariable ( |
Name | Description | ||
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AllocateData() |
Var data operations. |
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ClearData() |
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CopyTo ( |
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GetAllocatedSizeInBytes() |
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uint8 * |
GetData() |
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const uint8 ... |
GetData() |
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GetValue() |
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T |
GetValue() |
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HoldsSameData ( |
Checks if the types match and either both variables are uninitialized or both hold exactly the same data. |
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IsDataAllocated() |
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PostSerialize ( |
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FNiagaraVari... |
ResolveAliases |
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SearchArrayForPartialNameMatch ( |
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Serialize ( |
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SetData ( |
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SetValue ( |
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SetValue ( |
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ToString() |
Name | Description | ||
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operator!= ( |
Check if Name and Type definition are not the same. The actual stored value is not checked here. |
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operator== ( |
Check if Name and Type definition are the same. The actual stored value is not checked here. |