| FNiagaraVariableBase
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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h |
Include |
#include "NiagaraTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraVariableBase
Name | Description | ||
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Name |
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TypeDefHandle |
Name | Description | |
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FNiagaraVariableBase() |
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FNiagaraVariableBase ( |
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FNiagaraVariableBase ( |
Name | Description | ||
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GetAlignment() |
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const FName ... |
GetName() |
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GetSizeInBytes() |
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const FNiaga... |
GetType() |
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IsDataInterface() |
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IsEquivalent ( |
Variables are the same name but if types are auto-assignable, allow them to match. |
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IsInNameSpace ( |
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IsInNameSpace ( |
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IsUObject() |
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IsValid() |
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PostSerialize ( |
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Serialize ( |
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SetName ( |
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SetType ( |
Name | Description | ||
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operator!= ( |
Check if Name and Type definition are not the same. The actual stored value is not checked here. |
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operator== ( |
Check if Name and Type definition are the same. The actual stored value is not checked here. |
Name | Description | ||
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TypeDef_DEPRECATED |