Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h |
Include |
#include "NiagaraTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraVariableMetaData
Name | Description | ||
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bAdvancedDisplay |
Declares that this input is advanced and should only be visible if expanded inputs have been expanded. |
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bInlineEditConditionToggle |
Declares the associated input is used as an inline edit condition toggle, so it should be hidden and edited as a checkbox inline with the input which was designated as its edit condition. |
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CategoryName |
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Description |
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EditCondition |
Declares the associated input should be conditionally editable based on the value of another input. |
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EditorSortPriority |
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ParentAttribute |
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PropertyMetaData |
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VisibleCondition |
Declares the associated input should be conditionally visible based on the value of another input. |
Name | Description | |
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FNiagaraVariableMetaData() |
Name | Description | ||
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CopyUserEditableMetaData ( |
Copies all the properties that are marked as editable for the user (e.g. EditAnywhere). |
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CreateNewGuid() |
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GetVariableGuid() |
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SetVariableGuid ( |
Note, the Variable Guid is generally expected to be immutable. |
Name | Description | ||
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GetIsStaticSwitch_DEPRECATED() |
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GetStaticSwitchDefaultValue_DEPRECATED() |