FNiagaraVariableMetaData

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h

Include

#include "NiagaraTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraVariableMetaData

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bAdvancedDisplay

Declares that this input is advanced and should only be visible if expanded inputs have been expanded.

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bInlineEditConditionToggle

Declares the associated input is used as an inline edit condition toggle, so it should be hidden and edited as a checkbox inline with the input which was designated as its edit condition.

Public variable UProperty Category, EditAnywhere, Meta

FText

 

CategoryName

Public variable UProperty Category, EditAnywhere, Meta

FText

 

Description

Public variable UProperty Category, EditAnywhere, Meta

FNiagaraInputCo...

 

EditCondition

Declares the associated input should be conditionally editable based on the value of another input.

Public variable UProperty Category, EditAnywhere, Meta

int32

 

EditorSortPriority

Public variable UProperty Category, EditAnywhere, Meta

FName

 

ParentAttribute

Public variable UProperty Category, EditAnywhere, Meta displayname

TMap< FName, FS...

 

PropertyMetaData

Public variable UProperty Category, EditAnywhere, Meta

FNiagaraInputCo...

 

VisibleCondition

Declares the associated input should be conditionally visible based on the value of another input.

Constructors

Name Description

Public function

FNiagaraVariableMetaData()

Functions

Name Description

Public function

void

 

CopyUserEditableMetaData

(
    const FNiagaraVariableMetaData& Ot...
)

Copies all the properties that are marked as editable for the user (e.g. EditAnywhere).

Public function

void

 

CreateNewGuid()

Public function Const

FGuid

 

GetVariableGuid()

Public function

void

 

SetVariableGuid

(
    const FGuid& InVariableGuid
)

Note, the Variable Guid is generally expected to be immutable.

Deprecated Functions

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