Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraWorldManager.h |
Include |
#include "NiagaraWorldManager.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraWorldManager.cpp |
bool ShouldPreCull
(
UNiagaraSystem * System,
FVector Location
)
Should we cull an instance of this system at the passed location before it's even been spawned?