FNiagaraWorldManager::ShouldPreCull

Should we cull an instance of this system at the passed location before it's even been spawned?

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MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraWorldManager.h

Include

#include "NiagaraWorldManager.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraWorldManager.cpp

Syntax

bool ShouldPreCull
(
    UNiagaraSystem * System,
    FVector Location
)

Remarks

Should we cull an instance of this system at the passed location before it's even been spawned?

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