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/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSet.h |
Include |
#include "NiagaraDataSet.h" |
class FScopedNiagaraDataSetGPUReadback
Allows immediate access to GPU data on the CPU, you can then use FNiagaraDataSetAccessor to access the data. This will make a copy of the GPU data and will stall the CPU until the data is ready from the GPU, therefore it should only be used for tools / debugging. For async readback see FNiagaraSystemInstance::RequestCapture.
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FScopedNiagaraDataSetGPUReadback() |
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~FScopedNiagaraDataSetGPUReadback() |
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GetNumInstances() |
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ReadbackData ( |