SectionInfo

We could separate probabilities from the triangle information when UE supports R32G32 buffer. For pack it all in a uint RGBA32 format.

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MacOS
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References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceStaticMesh.h

Include

#include "NiagaraDataInterfaceStaticMesh.h"

Syntax

struct SectionInfo

Remarks

We could separate probabilities from the triangle information when UE supports R32G32 buffer. For pack it all in a uint RGBA32 format.

Variables

Name Description

Public variable

uint32

 

Alias

Public variable

uint32

 

FirstIndex

Public variable

uint32

 

NumTriangles

Public variable

float

 

Prob

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