Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceExport.h |
Include |
#include "NiagaraDataInterfaceExport.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintNativeEvent, Category="Niagara")
void ReceiveParticleData
(
const TArray< FBasicParticleData > & Data,
UNiagaraSystem * NiagaraSystem
)
This function is called once per tick with the gathered particle data. It will not be called if there is no particle data to call it with.