NiagaraEmitterInstanceBatcher::DrawSceneDebug_RenderThread

Call to handle debug drawing to the scene (i.e. where depth is available)

Windows
MacOS
Linux

Override Hierarchy

FFXSystemInterface::DrawSceneDebug_RenderThread()

NiagaraEmitterInstanceBatcher::DrawSceneDebug_RenderThread()

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterInstanceBatcher.h

Include

#include "NiagaraEmitterInstanceBatcher.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterInstanceBatcher.cpp

Syntax

virtual void DrawSceneDebug_RenderThread
(
    class FRDGBuilder & GraphBuilder,
    const class FViewInfo & View,
    FRDGTextureRef SceneColor,
    FRDGTextureRef SceneDepth
)

Remarks

Call to handle debug drawing to the scene (i.e. where depth is available)

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