UNiagaraBaselineController::OnOwnerTick

Called when the owning actor is ticked.

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraPerfBaseline.h

Include

#include "NiagaraPerfBaseline.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent)
void OnOwnerTick
(
    float DeltaTime
)

Remarks

Called when the owning actor is ticked.

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