UNiagaraBaselineController_Basic

Simple controller that will just spawn the given system N times.

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Inheritance Hierarchy

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraPerfBaseline.h

Include

#include "NiagaraPerfBaseline.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew)
class UNiagaraBaselineController_Basic : public UNiagaraBaselineController

Remarks

Simple controller that will just spawn the given system N times. If any instance completes, it will spawn a new one to replace it. Can handle simple burst or looping systems.

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