UNiagaraComponent::GetPreviewLODDistance

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References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h

Include

#include "NiagaraComponent.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Preview, Meta=(Keywords="preview LOD Distance scalability"))
float GetPreviewLODDistance() const

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