UNiagaraComponent::InitForPerformanceBaseline

Initializes this component for capturing a performance baseline.

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h

Include

#include "NiagaraComponent.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Performance, Meta=(Keywords="Niagara Performance"))
void InitForPerformanceBaseline()

Remarks

Initializes this component for capturing a performance baseline. This will do things such as disabling distance culling and setting a LODDistance of 0 to ensure the effect is at it's maximum cost.

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