UNiagaraComponent::SetNiagaraVariableInt
Sets a Niagara int parameter by name, overriding locally if necessary.
Module
|
Niagara
|
Header
|
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h
|
Include
|
#include "NiagaraComponent.h"
|
Source
|
/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara,
Meta=(DisplayName="Set Niagara Variable By String (Int32)"))
void SetNiagaraVariableInt
(
const FString & InVariableName,
int32 InValue
)
Sets a Niagara int parameter by name, overriding locally if necessary.
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