[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Component Rendering")
TSubclassOf< USceneComponent > ComponentType
The scene component class to instantiate
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Component Rendering")
TSubclassOf< USceneComponent > ComponentType
The scene component class to instantiate