Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceArray.h |
Include |
#include "NiagaraDataInterfaceArray.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, EditInlineNew)
class UNiagaraDataInterfaceArray : public UNiagaraDataInterface
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ArrayRWGuard |
ReadWrite lock to ensure safe access to the underlying array. |
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TUniquePtr< INi... |
Impl |
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MaxElements |
When greater than 0 sets the maximum number of elements the array can hold, only relevant when using operations that modify the array size. |
Name | Description | |
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UNiagaraDataInterfaceArray ( |
Name | Description | ||
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CanExecuteOnTarget ( |
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CopyToInternal ( |
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Equals ( |
Determines if this DataInterface is the same as another. |
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GetFunctionHLSL ( |
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GetFunctions ( |
Gets all the available functions for this data interface. |
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GetParameterDefinitionHLSL ( |
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GetVMExternalFunction ( |
Returns the delegate for the passed function signature. |
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PushToRenderThreadImpl() |
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UpgradeFunctionCall ( |
Allows data interfaces the opportunity to rename / change the function signature and perform an upgrade. |
Name | Description | ||
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BindParameters ( |
Methods that operate on an instance of type FNiagaraDataInterfaceParametersCS*, created by the above CreateComputeParameters() method |
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FNiagaraData... |
CreateComputeParameters() |
Constructs the correct CS parameter type for this DI (if any). |
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const FTypeL... |
GetComputeParametersTypeDesc() |
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SetParameters ( |
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UnsetParameters ( |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |
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PostLoad() |
Do any object-specific cleanup required immediately after loading an object. |