| UObjectBase
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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCamera.h |
Include |
#include "NiagaraDataInterfaceCamera.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Category="Camera", Meta=(DisplayName="Camera Query"))
class UNiagaraDataInterfaceCamera : public UNiagaraDataInterface
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bRequireCurrentFrameData |
When this option is disabled, we use the previous frame's data for the camera and issue the simulation early. |
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PlayerControllerIndex |
This is used to determine which camera position to query for cpu emitters. |
Name | Description | |
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UNiagaraDataInterfaceCamera ( |
Name | Description | ||
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CalculateParticleDistances ( |
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GetCameraFOV ( |
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GetCameraProperties ( |
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GetClipSpaceTransformsGPU ( |
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GetClosestParticles ( |
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GetViewPropertiesGPU ( |
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GetViewSpaceTransformsGPU ( |
Name | Description | ||
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ETickingGrou... |
CalculateTickGroup ( |
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CanExecuteOnTarget ( |
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CopyToInternal ( |
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Equals ( |
Determines if this DataInterface is the same as another. |
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GetFeedback ( |
Query the data interface to give feedback to the end user. |
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GetFunctionHLSL ( |
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GetFunctions ( |
Gets all the available functions for this data interface. |
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GetVMExternalFunction ( |
Returns the delegate for the passed function signature. |
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HasPreSimulateTick() |
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HasTickGroupPrereqs() |
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InitPerInstanceData ( |
Initializes the per instance data for this interface. |
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PerInstanceDataSize() |
Returns the size of the per instance data for this interface. |
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PerInstanceTick ( |
Ticks the per instance data for this interface, if it has any. |
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RequiresEarlyViewData() |
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UpgradeFunctionCall ( |
Allows data interfaces the opportunity to rename / change the function signature and perform an upgrade. |
Name | Description | ||
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |