bOptimizeLUT

Do we optimize the LUT, this saves memory but may introduce errors.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, AdvancedDisplay, Category="Curve")
uint32 bOptimizeLUT: 1

Remarks

Do we optimize the LUT, this saves memory but may introduce errors. Errors can be reduced modifying the threshold.

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