OverrideBufferFormat

When enabled overrides the format used to store data inside the grid, otherwise uses the project default setting.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Grid2DCollection", Meta=(EditCondition="bOverrideFormat"))
ENiagaraGpuBufferFormat OverrideBufferFormat

Remarks

When enabled overrides the format used to store data inside the grid, otherwise uses the project default setting. Lower bit depth formats will save memory and performance at the cost of precision.

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