UNiagaraDataInterfaceIntRenderTarget2D

Copyright Epic Games, Inc. All Rights Reserved.

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Inheritance Hierarchy

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceIntRenderTarget2D.h

Include

#include "NiagaraDataInterfaceIntRenderTarget2D.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Category="Render Target",
       Meta=(DisplayName="Integer Render Target 2D", Experimental), Blueprintable, BlueprintType)
class UNiagaraDataInterfaceIntRenderTarget2D : public UNiagaraDataInterfaceRWBase

Remarks

Copyright Epic Games, Inc. All Rights Reserved.

Variables

Name Description

Public variable UProperty Category, EditAnywhere

uint8: 1

 

bPreviewRenderTarget

Protected variable UProperty Transient duplicatetransient

TMap< uint64, U...

 

ManagedRenderTargets

Public variable UProperty Category, EditAnywhere

FVector2D

 

PreviewDisplayRange

The range to normaliez the preview display to.

Public variable UProperty Category, EditAnywhere, Meta

FNiagaraUserPar...

 

RenderTargetUserParameter

Public variable UProperty Category, EditAnywhere

FIntPoint

 

Size

Constructors

Name Description

Public function

UNiagaraDataInterfaceIntRenderTarget2D

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

bool

 

UpdateInstanceTexture

(
    FNiagaraSystemInstance* System...,
    FNDIIntRenderTarget2DInstanceData_G...
)

Public function

void

 

VMGetSize

(
    FVectorVMContext& Context
)

Public function

void

 

VMSetSize

(
    FVectorVMContext& Context
)

Overridden from UNiagaraDataInterface

Name Description

Public function Virtual Const

bool

 

AppendCompileHash

(
    FNiagaraCompileHashVisitor* In...
)

Allows the generic class defaults version of this class to specify any dependencies/version/etc that might invalidate the compile.

Public function Virtual Const

bool

 

CanExecuteOnTarget

(
    ENiagaraSimTarget Target
)

Public function Virtual Const

bool

 

CanExposeVariables()

Public function Virtual Const

bool

 

CopyToInternal

(
    UNiagaraDataInterface* Destina...
)

Public function Virtual

void

 

DestroyPerInstanceData

(
    void* PerInstanceData,
    FNiagaraSystemInstance* System...
)

Destroys the per instance data for this interface.

Public function Virtual Const

bool

 

Equals

(
    const UNiagaraDataInterface* O...
)

Determines if this DataInterface is the same as another.

Public function Virtual Const

void

 

GetExposedVariables

(
    TArray< FNiagaraVariableBase >& Ou...
)

Public function Virtual Const

bool

 

GetExposedVariableValue

(
    const FNiagaraVariableBase& InVari...,
    void* InPerInstanceData,
    FNiagaraSystemInstance* InSyst...,
    void* OutData
)

Public function Virtual

bool

 

GetFunctionHLSL

(
    const FNiagaraDataInterfaceGPUParam...,
    const FNiagaraDataInterfaceGenerate...,
    int FunctionInstanceIndex,
    FString& OutHLSL
)

Public function Virtual

void

 

GetFunctions

Gets all the available functions for this data interface.

Public function Virtual

void

 

GetParameterDefinitionHLSL

(
    const FNiagaraDataInterfaceGPUParam...,
    FString& OutHLSL
)

Public function Virtual

void

 

GetVMExternalFunction

(
    const FVMExternalFunctionBindingInf...,
    void* InstanceData,
    FVMExternalFunction& OutFunc
)

Returns the delegate for the passed function signature.

Public function Virtual Const

bool

 

HasPostSimulateTick()

Public function Virtual

bool

 

InitPerInstanceData

(
    void* PerInstanceData,
    FNiagaraSystemInstance* System...
)

Initializes the per instance data for this interface.

Public function Virtual Const

int32

 

PerInstanceDataSize()

Returns the size of the per instance data for this interface.

Public function Virtual

bool

 

PerInstanceTickPostSimulate

(
    void* PerInstanceData,
    FNiagaraSystemInstance* InSyst...,
    float DeltaSeconds
)

Public function Virtual

void

 

ProvidePerInstanceDataForRenderThread

(
    void* DataForRenderThread,
    void* PerInstanceData,
    const FNiagaraSystemInstanceID& Sy...
)

Subclasses that wish to work with GPU systems/emitters must implement this.

Overridden from UNiagaraDataInterfaceBase

Name Description

Public function Virtual

void

 

BindParameters

(
    FNiagaraDataInterfaceParametersCS&...,
    const FNiagaraDataInterfaceGPUParam...,
    const FShaderParameterMap& Paramet...
)

Methods that operate on an instance of type FNiagaraDataInterfaceParametersCS*, created by the above CreateComputeParameters() method

Public function Virtual Const

FNiagaraData...

 

CreateComputeParameters()

Constructs the correct CS parameter type for this DI (if any).

Public function Virtual Const

const FTypeL...

 

GetComputeParametersTypeDesc()

Public function Virtual Const

void

 

SetParameters

(
    const FNiagaraDataInterfaceParamete...,
    FRHICommandList& RHICmdList,
    const FNiagaraDataInterfaceSetArgs ...
)

Public function Virtual Const

void

 

UnsetParameters

(
    const FNiagaraDataInterfaceParamete...,
    FRHICommandList& RHICmdList,
    const FNiagaraDataInterfaceSetArgs ...
)

Overridden from UObject

Name Description

Public function Virtual

void

 

PostInitProperties()

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

Constants

Name

Description

ExposedRTVar

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