MipMapGeneration

Controls if and when we generate mips for the render target.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Render Target",
          Meta=(EditCondition="!bInheritUserParameterSettings"))
ENiagaraMipMapGeneration MipMapGeneration

Remarks

Controls if and when we generate mips for the render target.

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