bInheritUserParameterSettings

When enabled texture parameters (size / etc) are taken from the user provided render target.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Render Target")
uint8 bInheritUserParameterSettings: 1

Remarks

When enabled texture parameters (size / etc) are taken from the user provided render target. If no valid user parameter is set the system will be invalid.

The resource will be recreated if UAV access is not available, which will reset the contents.

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