SplineUserParameter

Reference to a user parameter if we're reading one.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Spline")
FNiagaraUserParameterBinding SplineUserParameter

Remarks

Reference to a user parameter if we're reading one. This should be an Object user parameter that is either a USplineComponent or an AActor containing a USplineComponent.

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