bCombineEventSpawn

Performance option to allow event based spawning to be combined into a single spawn.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Emitter")
uint32 bCombineEventSpawn: 1

Remarks

Performance option to allow event based spawning to be combined into a single spawn. This will result in a single exec from 0 to number of particles rather than several, when using ExecIndex() it is recommended not to do this.

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