UNiagaraFunctionLibrary::SetSkeletalMeshDataInterfaceSamplingRegions

Sets the SamplingRegion to use on the skeletal mesh data interface, this is destructive as it modifies the data interface.

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MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraFunctionLibrary.h

Include

#include "NiagaraFunctionLibrary.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara)
static void SetSkeletalMeshDataInterfaceSamplingRegions
(
    UNiagaraComponent * NiagaraSystem,
    const FString & OverrideName,
    const TArray< FName > & SamplingRegions
)

Remarks

Sets the SamplingRegion to use on the skeletal mesh data interface, this is destructive as it modifies the data interface.

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